Usability & Ergonomics Improvements

All issues identified across Sections 3.1, 3.2, and 3.3 have been
resolved, verified with unit tests, automated compilation checks under
`-D float_literal_f32_fallback`, and headless SVG export runs.

-
  **[angle.rs](file:///home/dietrich/Projekte/Source/turtlers/turtle-lib/src/general/angle.rs)**:
  - Implemented `From<f64>` and `From<usize>` for `Degrees`.
  - Added unit tests `from_integer` and `from_f64` to verify conversion
    accuracy.
-
  **[fontsize.rs](file:///home/dietrich/Projekte/Source/turtlers/turtle-lib/src/general/fontsize.rs)**:
  - Implemented `From<f64>` for `FontSize`.
  - Refactored `FontSize::value(self)` to pass Copy type by value.
  - Added unit test `font_size_conversions`.
-
  **[general.rs](file:///home/dietrich/Projekte/Source/turtlers/turtle-lib/src/general.rs)**:
  - Implemented `From<f64>`, `From<i32>`, and `From<usize>` for
    `AnimationSpeed`.
  - Added unit test `animation_speed_conversions`.
  - Re-exported `macroquad` crate (`pub use macroquad;`) so downstream
    code and macro expansions have reliable direct access.

-
  **[export.rs](file:///home/dietrich/Projekte/Source/turtlers/turtle-lib/src/export.rs)**:
  - Made `parse_svg_export_arg()` public.
  - Implemented `run_headless_svg_export<F>(mut build_commands: F,
    filename: &str) -> Result<(), ExportError>` that executes commands
    using `app.step_animations()`, avoiding all window/GUI dependencies
    and never calling `std::process::exit`.
  - Updated `handle_svg_export` to delegate to
    `run_headless_svg_export`.
-
  **[lib.rs](file:///home/dietrich/Projekte/Source/turtlers/turtle-lib/src/lib.rs)**:
  - Extracted `pub fn step_animations(&mut self)` from `update(&mut
    self)`, allowing command queue draining and tween stepping
    headlessly without querying window mouse position or events.
-
  **[state.rs](file:///home/dietrich/Projekte/Source/turtlers/turtle-lib/src/state.rs)**:
  - Changed `TurtleWorld::new()` to initialize camera with
    `Camera2D::default()` instead of querying `screen_width()` /
    `screen_height()`, eliminating panics when running without a
    Macroquad window.
-
  **[turtle-lib-macros/src/lib.rs](file:///home/dietrich/Projekte/Source/turtlers/turtle-lib-macros/src/lib.rs)**:
  - Added `validate_input` helper providing clean compile diagnostics
    with spans for:
    - Multiple arguments: `#[turtle_main] functions must take either 0
      arguments or a single &mut TurtlePlan`
    - Non-unit return types: `#[turtle_main] functions cannot have a
      return type`
    - Async functions: `#[turtle_main] functions cannot be async`
  - Replaced `#[macroquad::main]` wrapper expansion with a native `fn
    main()` that inspects CLI arguments first. If `--export-svg` is
    present, it runs `run_headless_svg_export` directly and returns
    cleanly without opening a window. Otherwise, it launches
    `macroquad::Window::new(#window_title, async { ... })`.
  - Added 5 unit tests in `turtle-lib-macros` testing signature
    validation.

-
  **[.vscode/launch.json](file:///home/dietrich/Projekte/Source/turtlers/.vscode/launch.json)**:
  - Removed stale references to nonexistent `turtle-example` and
    `turtle-ui`.
  - Added debug configurations for `turtle-lib` tests,
    `turtle-lib-macros` tests, `hello_turtle`, and `breadboard`.
-
  **[breadboard.rs](file:///home/dietrich/Projekte/Source/turtlers/turtle-lib/examples/breadboard.rs)**:
  - Refactored example to use `#[turtle_main("Breadboard")]`.
  - Removed `#[cfg(feature = "svg")]` and the early-exit message; the
    example now renders directly on screen by default and supports
    `--features svg -- --export-svg breadboard.svg`.
-
  **[README.md](file:///home/dietrich/Projekte/Source/turtlers/README.md)**:
  - Documented optional user-level `~/.cargo/config.toml` mold/lld
    fast-linking configuration under "Building and Running".

---

```bash
cargo test --workspace
```
- **Result**: 21 passed (16 in `turtle-lib`, 5 in `turtle-lib-macros`),
  34 doctests passed, 0 failed.

```bash
RUSTFLAGS="-D float_literal_f32_fallback" cargo check --workspace
--all-targets --all-features
RUSTFLAGS="-D float_literal_f32_fallback" cargo check --package
turtle-lib --examples --all-features
```
- **Result**: Passed with 0 errors and 0 fallback warnings across all
  workspace crates and all 30 examples.

```bash
cargo run --package turtle-lib --example hello_turtle --features svg --
--export-svg hello.svg
cargo run --package turtle-lib --example breadboard --features svg --
--export-svg breadboard.svg
```
- **Result**: Both exported SVG files successfully and exited with code
  0 without creating or flashing a graphical window.

```bash
cargo check --package turtle-lib --example breadboard
```
- **Result**: Compiled cleanly with 0 errors when SVG feature is
  disabled.
This commit is contained in:
2026-09-19 08:19:11 +02:00
parent 76d07ab009
commit 823bf13c24
10 changed files with 389 additions and 251 deletions
+39 -43
View File
@@ -1,7 +1,4 @@
{
// Verwendet IntelliSense zum Ermitteln möglicher Attribute.
// Zeigen Sie auf vorhandene Attribute, um die zugehörigen Beschreibungen anzuzeigen.
// Weitere Informationen finden Sie unter https://go.microsoft.com/fwlink/?linkid=830387
"version": "0.2.0",
"configurations": [
{
@@ -26,58 +23,57 @@
{
"type": "lldb",
"request": "launch",
"name": "Debug executable 'turtle-example'",
"cargo": {
"args": [
"build",
"--bin=turtle-example",
"--package=turtle-example"
],
"filter": {
"name": "turtle-example",
"kind": "bin"
}
},
"args": [],
"cwd": "${workspaceFolder}"
},
{
"type": "lldb",
"request": "launch",
"name": "Debug unit tests in executable 'turtle-example'",
"cargo": {
"args": [
"test",
"--no-run",
"--bin=turtle-example",
"--package=turtle-example"
],
"filter": {
"name": "turtle-example",
"kind": "bin"
}
},
"args": [],
"cwd": "${workspaceFolder}"
},
{
"type": "lldb",
"request": "launch",
"name": "Debug unit tests in library 'turtle-ui'",
"name": "Debug unit tests in 'turtle-lib-macros'",
"cargo": {
"args": [
"test",
"--no-run",
"--lib",
"--package=turtle-ui"
"--package=turtle-lib-macros"
],
"filter": {
"name": "turtle-ui",
"name": "turtle-lib-macros",
"kind": "lib"
}
},
"args": [],
"cwd": "${workspaceFolder}"
},
{
"type": "lldb",
"request": "launch",
"name": "Debug example 'hello_turtle'",
"cargo": {
"args": [
"build",
"--example=hello_turtle",
"--package=turtle-lib"
],
"filter": {
"name": "hello_turtle",
"kind": "example"
}
},
"args": [],
"cwd": "${workspaceFolder}"
},
{
"type": "lldb",
"request": "launch",
"name": "Debug example 'breadboard'",
"cargo": {
"args": [
"build",
"--example=breadboard",
"--package=turtle-lib"
],
"filter": {
"name": "breadboard",
"kind": "example"
}
},
"args": [],
"cwd": "${workspaceFolder}"
}
]
}
+10
View File
@@ -378,6 +378,16 @@ cargo build --release
cargo build --features svg
```
### Optional: Faster Linker Setup
For significantly faster incremental build and linking times during development on Linux, you can optionally configure `mold` or `lld` in your user-level Cargo configuration (`~/.cargo/config.toml`):
```toml
[target.x86_64-unknown-linux-gnu]
linker = "clang"
rustflags = ["-C", "link-arg=-fuse-ld=mold"]
```
## Development Status
### ✅ Completed
+185 -118
View File
@@ -63,45 +63,79 @@ use syn::{parse_macro_input, ItemFn};
/// This expands to approximately:
///
/// ```ignore
/// use macroquad::prelude::*;
/// use turtle_lib::*;
///
/// #[macroquad::main("My Turtle Drawing")]
/// async fn main() {
/// // Parse CLI args for --export-svg flag
/// let args: Vec<String> = std::env::args().collect();
/// // ... (argument parsing logic)
///
/// let mut turtle = create_turtle_plan();
///
/// // Your drawing code here
/// turtle.set_pen_color(RED);
/// turtle.forward(100.0);
/// turtle.right(90.0);
/// turtle.forward(100.0);
///
/// let mut app = TurtleApp::new().with_commands(turtle.build());
///
/// // If --export-svg flag is present, export and exit
/// // Otherwise, enter normal rendering loop
/// loop {
/// clear_background(WHITE);
/// app.update();
/// app.render();
/// draw_text("Press ESC or Q to quit", 10.0, 40.0, 16.0, DARKGRAY);
///
/// if is_key_pressed(KeyCode::Escape) || is_key_pressed(KeyCode::Q) {
/// break;
/// fn main() {
/// // Handle optional SVG export headlessly without opening a window
/// if let Some(filename) = turtle_lib::export::parse_svg_export_arg() {
/// let mut build_commands = |turtle: &mut turtle_lib::TurtlePlan| {
/// my_drawing(turtle);
/// };
/// if let Err(e) = turtle_lib::export::run_headless_svg_export(&mut build_commands, &filename) {
/// eprintln!("Error exporting SVG: {:?}", e);
/// std::process::exit(1);
/// }
///
/// next_frame().await;
/// return;
/// }
///
/// // Normal interactive GUI mode with window
/// turtle_lib::macroquad::Window::new("My Turtle Drawing", async {
/// let mut turtle = create_turtle_plan();
/// my_drawing(&mut turtle);
///
/// let mut app = TurtleApp::new().with_commands(turtle.build());
///
/// loop {
/// turtle_lib::macroquad::prelude::clear_background(turtle_lib::macroquad::prelude::WHITE);
/// app.update();
/// app.render();
/// turtle_lib::macroquad::prelude::draw_text("Press ESC or Q to quit", 10.0, 40.0, 16.0, turtle_lib::macroquad::prelude::DARKGRAY);
///
/// if turtle_lib::macroquad::prelude::is_key_pressed(turtle_lib::macroquad::prelude::KeyCode::Escape)
/// || turtle_lib::macroquad::prelude::is_key_pressed(turtle_lib::macroquad::prelude::KeyCode::Q)
/// {
/// break;
/// }
///
/// turtle_lib::macroquad::prelude::next_frame().await;
/// }
/// });
/// }
/// ```
fn validate_input(input_fn: &ItemFn) -> Result<(), syn::Error> {
if input_fn.sig.asyncness.is_some() {
return Err(syn::Error::new_spanned(
input_fn.sig.fn_token,
"#[turtle_main] functions cannot be async",
));
}
if input_fn.sig.inputs.len() > 1 {
return Err(syn::Error::new_spanned(
&input_fn.sig.inputs,
"#[turtle_main] functions must take either 0 arguments or a single `&mut TurtlePlan`",
));
}
if matches!(input_fn.sig.output, syn::ReturnType::Type(..)) {
return Err(syn::Error::new_spanned(
&input_fn.sig.output,
"#[turtle_main] functions cannot have a return type",
));
}
Ok(())
}
#[proc_macro_attribute]
pub fn turtle_main(args: TokenStream, input: TokenStream) -> TokenStream {
let input_fn = parse_macro_input!(input as ItemFn);
// Validate function signature
if let Err(err) = validate_input(&input_fn) {
return err.to_compile_error().into();
}
// Parse the window title from args (default to "Turtle Graphics")
let window_title = if args.is_empty() {
quote! { "Turtle Graphics" }
@@ -114,105 +148,138 @@ pub fn turtle_main(args: TokenStream, input: TokenStream) -> TokenStream {
let fn_name = &input_fn.sig.ident;
let fn_block = &input_fn.block;
// Check if the function has the expected signature
let fn_attrs = &input_fn.attrs;
let has_turtle_param = input_fn.sig.inputs.len() == 1;
// Note: The following code has some duplication between the two branches
// (with/without turtle parameter). This is intentional in proc macros as
// we're generating different code paths, and extracting the common parts
// into helper functions would make the macro more complex without significant benefit.
let helper_name = if fn_name == "main" {
quote::format_ident!("__turtle_main_draw")
} else {
fn_name.clone()
};
let expanded = if has_turtle_param {
// Function takes a turtle parameter
let helper_fn = if has_turtle_param {
quote! {
#[macroquad::main(#window_title)]
async fn main() {
// Build function reused for both export and normal rendering
let mut build_commands = |turtle: &mut turtle_lib::TurtlePlan| {
#fn_name(turtle);
};
// Handle optional SVG export internally in turtle-lib
turtle_lib::export::handle_svg_export(&mut build_commands);
// Normal rendering mode (with window)
let mut turtle = turtle_lib::create_turtle_plan();
// Call the user's function with the turtle
build_commands(&mut turtle);
let mut app = turtle_lib::TurtleApp::new()
.with_commands(turtle.build());
loop {
macroquad::prelude::clear_background(macroquad::prelude::WHITE);
app.update();
app.render();
macroquad::prelude::draw_text(
"Press ESC or Q to quit",
10.0,
40.0,
16.0,
macroquad::prelude::DARKGRAY
);
if macroquad::prelude::is_key_pressed(macroquad::prelude::KeyCode::Escape)
|| macroquad::prelude::is_key_pressed(macroquad::prelude::KeyCode::Q)
{
break;
}
macroquad::prelude::next_frame().await;
}
}
fn #fn_name(turtle: &mut turtle_lib::TurtlePlan) #fn_block
#(#fn_attrs)*
fn #helper_name(turtle: &mut turtle_lib::TurtlePlan) #fn_block
}
} else {
// Function takes no parameters - inline the code
quote! {
#[macroquad::main(#window_title)]
async fn main() {
// Build function reused for both export and normal rendering
let mut build_commands = |turtle: &mut turtle_lib::TurtlePlan| {
let turtle = turtle;
#fn_block
};
// Handle optional SVG export internally in turtle-lib
turtle_lib::export::handle_svg_export(&mut build_commands);
// Normal rendering mode (with window)
let mut turtle = turtle_lib::create_turtle_plan();
build_commands(&mut turtle);
let mut app = turtle_lib::TurtleApp::new()
.with_commands(turtle.build());
loop {
macroquad::prelude::clear_background(macroquad::prelude::WHITE);
app.update();
app.render();
macroquad::prelude::draw_text(
"Press ESC or Q to quit",
10.0,
40.0,
16.0,
macroquad::prelude::DARKGRAY
);
if macroquad::prelude::is_key_pressed(macroquad::prelude::KeyCode::Escape)
|| macroquad::prelude::is_key_pressed(macroquad::prelude::KeyCode::Q)
{
break;
}
macroquad::prelude::next_frame().await;
}
#(#fn_attrs)*
fn #helper_name(turtle: &mut turtle_lib::TurtlePlan) {
let turtle = turtle;
#fn_block
}
}
};
let expanded = quote! {
fn main() {
let mut build_commands = |turtle: &mut turtle_lib::TurtlePlan| {
#helper_name(turtle);
};
// If --export-svg flag is present, export headlessly without opening a window
if let Some(filename) = turtle_lib::export::parse_svg_export_arg() {
match turtle_lib::export::run_headless_svg_export(&mut build_commands, &filename) {
Ok(()) => {
println!("SVG exported successfully to: {}", filename);
return;
}
Err(e) => {
eprintln!("Error exporting SVG: {:?}", e);
std::process::exit(1);
}
}
}
// Normal rendering mode (interactive window)
turtle_lib::macroquad::Window::new(#window_title, async {
let mut turtle = turtle_lib::create_turtle_plan();
#helper_name(&mut turtle);
let mut app = turtle_lib::TurtleApp::new()
.with_commands(turtle.build());
loop {
turtle_lib::macroquad::prelude::clear_background(turtle_lib::macroquad::prelude::WHITE);
app.update();
app.render();
turtle_lib::macroquad::prelude::draw_text(
"Press ESC or Q to quit",
10.0,
40.0,
16.0,
turtle_lib::macroquad::prelude::DARKGRAY
);
if turtle_lib::macroquad::prelude::is_key_pressed(turtle_lib::macroquad::prelude::KeyCode::Escape)
|| turtle_lib::macroquad::prelude::is_key_pressed(turtle_lib::macroquad::prelude::KeyCode::Q)
{
break;
}
turtle_lib::macroquad::prelude::next_frame().await;
}
});
}
#helper_fn
};
TokenStream::from(expanded)
}
#[cfg(test)]
mod tests {
use super::*;
use syn::parse_quote;
#[test]
fn test_valid_zero_args() {
let input: ItemFn = parse_quote! {
fn my_draw() {
turtle.forward(100.0);
}
};
assert!(validate_input(&input).is_ok());
}
#[test]
fn test_valid_one_arg() {
let input: ItemFn = parse_quote! {
fn my_draw(t: &mut TurtlePlan) {
t.forward(100.0);
}
};
assert!(validate_input(&input).is_ok());
}
#[test]
fn test_rejects_async() {
let input: ItemFn = parse_quote! {
async fn my_draw() {}
};
let err = validate_input(&input).unwrap_err();
assert!(err.to_string().contains("cannot be async"));
}
#[test]
fn test_rejects_multiple_args() {
let input: ItemFn = parse_quote! {
fn my_draw(t: &mut TurtlePlan, extra: i32) {}
};
let err = validate_input(&input).unwrap_err();
assert!(err.to_string().contains("must take either 0 arguments or a single"));
}
#[test]
fn test_rejects_return_type() {
let input: ItemFn = parse_quote! {
fn my_draw() -> i32 {
42
}
};
let err = validate_input(&input).unwrap_err();
assert!(err.to_string().contains("cannot have a return type"));
}
}
+14 -48
View File
@@ -1,48 +1,11 @@
//! Breadboard circuit diagram example.
//!
//! Demonstrates structured procedural drawing of an electronics solderless breadboard.
//! Run normally to display on screen, or export to SVG with:
//! `cargo run --package turtle-lib --example breadboard --features svg -- --export-svg breadboard.svg`
use turtle_lib::*;
#[cfg(feature = "svg")]
#[macroquad::main("Export SVG")]
async fn main() {
// Create turtle plan
let mut turtle = create_turtle_plan();
// Set instant mode so commands execute immediately
turtle.set_speed(1200).set_pen_width(0.5);
breadboard(&mut turtle, 65);
turtle.hide();
let mut app = TurtleApp::new().with_commands(turtle.build());
use macroquad::{
input::{is_key_pressed, KeyCode},
text::draw_text,
window::{clear_background, next_frame},
};
loop {
clear_background(WHITE);
app.update();
app.render();
draw_text("Press E for SVG export", 20.0, 40.0, 32.0, BLACK);
if is_key_pressed(KeyCode::E) {
match app.export_drawing("test.svg", export::DrawingFormat::Svg) {
Ok(_) => println!("SVG exported to test.svg"),
Err(e) => eprintln!("Export error: {:?}", e),
}
}
next_frame().await;
}
}
#[cfg(not(feature = "svg"))]
fn main() {
println!("SVG export is not enabled. Build with --features svg");
}
#[cfg(feature = "svg")]
fn pin(t: &mut TurtlePlan, size: f32) {
t.left(90.0).forward(size / 2.0);
for _ in 0..5 {
@@ -51,7 +14,6 @@ fn pin(t: &mut TurtlePlan, size: f32) {
t.right(90.0).forward(size / 2.0).left(90.0);
}
#[cfg(feature = "svg")]
fn pin_row(t: &mut TurtlePlan, count: usize) {
for x in 0..count {
pin(t, 5.0);
@@ -61,7 +23,6 @@ fn pin_row(t: &mut TurtlePlan, count: usize) {
}
}
#[cfg(feature = "svg")]
fn pin_column(t: &mut TurtlePlan, count: usize, x_coord: f32) {
for x in 0..count {
t.pen_up().go_to(vec2(x_coord, x as f32 * 10.0)).pen_down();
@@ -69,7 +30,6 @@ fn pin_column(t: &mut TurtlePlan, count: usize, x_coord: f32) {
}
}
#[cfg(feature = "svg")]
fn pin_side(t: &mut TurtlePlan, count: usize, x_coord: f32, color: Color) {
t.pen_up()
.go_to(vec2(x_coord, -2.5))
@@ -84,8 +44,7 @@ fn pin_side(t: &mut TurtlePlan, count: usize, x_coord: f32, color: Color) {
}
}
#[cfg(feature = "svg")]
fn breadboard(t: &mut TurtlePlan, row_count: usize) {
fn draw_breadboard(t: &mut TurtlePlan, row_count: usize) {
pin_column(t, row_count, 0.0);
pin_column(t, row_count, 65.0);
pin_side(t, row_count, -15.0, BLUE);
@@ -105,3 +64,10 @@ fn breadboard(t: &mut TurtlePlan, row_count: usize) {
.forward(170.0)
.right(90.0);
}
#[turtle_main("Breadboard")]
fn main(turtle: &mut TurtlePlan) {
turtle.set_speed(1200).set_pen_width(0.5);
draw_breadboard(turtle, 65);
turtle.hide();
}
+46 -35
View File
@@ -26,7 +26,9 @@ pub(crate) trait DrawingExporter {
fn export(&self, world: &TurtleWorld, filename: &str) -> Result<(), ExportError>;
}
pub(crate) fn parse_svg_export_arg() -> Option<String> {
/// Check command-line arguments for the `--export-svg <filename>` flag.
#[must_use]
pub fn parse_svg_export_arg() -> Option<String> {
let args: Vec<String> = std::env::args().collect();
let mut i = 1;
while i < args.len() {
@@ -38,49 +40,58 @@ pub(crate) fn parse_svg_export_arg() -> Option<String> {
None
}
/// Headless SVG export that executes drawing commands and writes an SVG file
/// without opening a graphics window and without calling `std::process::exit`.
///
/// # Errors
///
/// Returns `ExportError` if file I/O fails or if the `svg` feature is not enabled.
pub fn run_headless_svg_export<F>(mut build_commands: F, filename: &str) -> Result<(), ExportError>
where
F: FnMut(&mut TurtlePlan),
{
#[cfg(feature = "svg")]
{
let mut turtle = crate::create_turtle_plan();
build_commands(&mut turtle);
let mut app = crate::TurtleApp::new().with_commands(turtle.build());
app.set_all_turtles_speed(crate::AnimationSpeed::Instant(1000));
while !app.is_complete() {
app.step_animations();
}
app.export_drawing(filename, crate::export::DrawingFormat::Svg)
}
#[cfg(not(feature = "svg"))]
{
let _ = &mut build_commands;
let _ = filename;
Err(ExportError::Format(
"SVG export feature is not enabled. Please rebuild with --features svg".to_string(),
))
}
}
/// Handle the optional `--export-svg` CLI flag.
///
/// The feature gating lives inside `turtle-lib`, so the `turtle_main` macro
/// no longer needs to reference cfg flags from the consuming crate.
/// Delegates to [`run_headless_svg_export`].
pub fn handle_svg_export<F>(build_commands: F)
where
F: FnMut(&mut TurtlePlan),
{
// Avoid unused warnings when the feature is disabled
let _ = &build_commands;
if let Some(filename) = parse_svg_export_arg() {
#[cfg(feature = "svg")]
{
let mut build_commands = build_commands;
let mut turtle = crate::create_turtle_plan();
build_commands(&mut turtle);
let mut app = crate::TurtleApp::new().with_commands(turtle.build());
app.set_all_turtles_speed(crate::AnimationSpeed::Instant(1000));
while !app.is_complete() {
app.update();
match run_headless_svg_export(build_commands, &filename) {
Ok(()) => {
println!("SVG exported successfully to: {filename}");
std::process::exit(0);
}
match app.export_drawing(&filename, crate::export::DrawingFormat::Svg) {
Ok(_) => {
println!("SVG exported successfully to: {}", filename);
std::process::exit(0);
}
Err(e) => {
eprintln!("Error exporting SVG: {:?}", e);
std::process::exit(1);
}
Err(e) => {
eprintln!("Error exporting SVG: {e:?}");
std::process::exit(1);
}
}
#[cfg(not(feature = "svg"))]
{
let _ = &filename;
eprintln!("Error: SVG export feature is not enabled.");
eprintln!("Please rebuild with --features svg");
std::process::exit(1);
}
}
}
+41
View File
@@ -80,11 +80,52 @@ impl From<f32> for AnimationSpeed {
}
}
impl From<f64> for AnimationSpeed {
fn from(speed: f64) -> Self {
AnimationSpeed::from_value(speed as f32)
}
}
impl From<u32> for AnimationSpeed {
fn from(speed: u32) -> Self {
AnimationSpeed::from_u32(speed)
}
}
impl From<i32> for AnimationSpeed {
fn from(speed: i32) -> Self {
AnimationSpeed::from_value(speed as f32)
}
}
impl From<usize> for AnimationSpeed {
fn from(speed: usize) -> Self {
AnimationSpeed::from_value(speed as f32)
}
}
/// Color type re-export from macroquad
pub use macroquad::color::Color;
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn animation_speed_conversions() {
assert_eq!(
AnimationSpeed::from(50.0_f64),
AnimationSpeed::Animated(50.0)
);
assert_eq!(
AnimationSpeed::from(100.0_f32),
AnimationSpeed::Animated(100.0)
);
assert_eq!(AnimationSpeed::from(1000_i32), AnimationSpeed::Instant(1));
assert_eq!(AnimationSpeed::from(1200_u32), AnimationSpeed::Instant(200));
assert_eq!(
AnimationSpeed::from(1500_usize),
AnimationSpeed::Instant(500)
);
}
}
+20
View File
@@ -65,6 +65,12 @@ impl From<f32> for Degrees {
}
}
impl From<f64> for Degrees {
fn from(v: f64) -> Self {
Self(v as Precision)
}
}
impl From<i32> for Degrees {
fn from(v: i32) -> Self {
Self(v as Precision)
@@ -77,6 +83,12 @@ impl From<i16> for Degrees {
}
}
impl From<usize> for Degrees {
fn from(v: usize) -> Self {
Self(v as Precision)
}
}
// ─────────────────────────────────────────────────────────────────────────────
/// An angle measured in radians.
@@ -158,5 +170,13 @@ mod tests {
assert_eq!(d, Degrees::new(90.0));
let d2: Degrees = 45_i16.into();
assert_eq!(d2, Degrees::new(45.0));
let d3: Degrees = 180_usize.into();
assert_eq!(d3, Degrees::new(180.0));
}
#[test]
fn from_f64() {
let d: Degrees = 90.0_f64.into();
assert_eq!(d, Degrees::new(90.0));
}
}
+22 -1
View File
@@ -12,7 +12,7 @@ impl FontSize {
/// Get the inner u16 value
#[must_use]
pub const fn value(&self) -> u16 {
pub const fn value(self) -> u16 {
self.0
}
}
@@ -41,8 +41,29 @@ impl From<i16> for FontSize {
}
}
impl From<f64> for FontSize {
fn from(f: f64) -> Self {
Self(f.max(1.0) as u16)
}
}
impl From<usize> for FontSize {
fn from(size: usize) -> Self {
Self((size as u16).max(1))
}
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn font_size_conversions() {
assert_eq!(FontSize::from(16_u16).value(), 16);
assert_eq!(FontSize::from(24_i32).value(), 24);
assert_eq!(FontSize::from(18_i16).value(), 18);
assert_eq!(FontSize::from(32_usize).value(), 32);
assert_eq!(FontSize::from(20.5_f32).value(), 20);
assert_eq!(FontSize::from(28.0_f64).value(), 28);
}
}
+11 -1
View File
@@ -73,6 +73,9 @@ pub(crate) mod export_svg;
// Re-export the turtle_main macro
pub use turtle_lib_macros::turtle_main;
// Re-export the macroquad crate so generated macro code can access it directly
pub use macroquad;
// Re-export common macroquad types and colors for convenience
pub use macroquad::prelude::{
vec2, BLACK, BLUE, DARKGRAY, GOLD, GREEN, ORANGE, PURPLE, RED, WHITE, YELLOW,
@@ -282,12 +285,19 @@ impl TurtleApp {
}
}
/// Update animation state (call every frame)
/// Update animation state and process window mouse events (call every frame in GUI loop)
pub fn update(&mut self) {
// Handle mouse panning and zoom
self.handle_mouse_panning();
self.handle_mouse_zoom();
self.step_animations();
}
/// Drive animation updates for all turtles without querying window or mouse events.
///
/// Suitable for headless execution (such as CLI SVG export) where no graphics window exists.
pub fn step_animations(&mut self) {
// Update all turtles' tween controllers
for turtle in &mut self.world.turtles {
// Drive this turtle's animation controller for one frame.
+1 -5
View File
@@ -376,11 +376,7 @@ impl TurtleWorld {
pub fn new() -> Self {
Self {
turtles: vec![], // Start with no turtles
camera: Camera2D {
zoom: vec2(1.0 / screen_width() * 2.0, 1.0 / screen_height() * 2.0),
target: vec2(0.0, 0.0),
..Default::default()
},
camera: Camera2D::default(),
background_color: WHITE,
}
}