first square
This commit is contained in:
parent
ca690c2864
commit
54a1f64e60
@ -1,6 +1,7 @@
|
||||
use std::{f32::consts::PI, time::Duration};
|
||||
|
||||
use bevy::prelude::*;
|
||||
use bevy_inspector_egui::{egui::plot::Orientation, Inspectable, RegisterInspectable};
|
||||
use bevy_prototype_lyon::{entity::ShapeBundle, prelude::*};
|
||||
use bevy_tweening::{
|
||||
lens::{TransformPositionLens, TransformRotateXLens, TransformRotateZLens, TransformScaleLens},
|
||||
@ -15,7 +16,9 @@ impl Plugin for TurtlePlugin {
|
||||
fn build(&self, app: &mut bevy::prelude::App) {
|
||||
app.add_plugin(TweeningPlugin)
|
||||
.add_startup_system(setup)
|
||||
.add_system(keypresses);
|
||||
.add_system(keypresses)
|
||||
.register_inspectable::<Colors>()
|
||||
.register_inspectable::<TurtleCommands>();
|
||||
}
|
||||
}
|
||||
#[derive(Bundle)]
|
||||
@ -34,6 +37,12 @@ impl Default for Turtle {
|
||||
commands: TurtleCommands(vec![
|
||||
TurtleCommand::Forward(Length(100.)),
|
||||
TurtleCommand::Left(Angle(90.)),
|
||||
TurtleCommand::Forward(Length(100.)),
|
||||
TurtleCommand::Left(Angle(90.)),
|
||||
TurtleCommand::Forward(Length(100.)),
|
||||
TurtleCommand::Left(Angle(90.)),
|
||||
TurtleCommand::Forward(Length(100.)),
|
||||
TurtleCommand::Left(Angle(90.)),
|
||||
]), /*
|
||||
shape: TurtleShape(GeometryBuilder::build_as(
|
||||
&turtle_shapes::turtle(),
|
||||
@ -63,36 +72,40 @@ impl Turtle {
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Component)]
|
||||
#[derive(Component, Inspectable)]
|
||||
pub struct TurtleCommands(Vec<TurtleCommand>);
|
||||
|
||||
impl TurtleCommands {
|
||||
fn generate_tweenable(&self) -> Sequence<Transform> {
|
||||
let mut seq = Sequence::with_capacity(self.0.len());
|
||||
let mut pos = Vec2::ZERO;
|
||||
let mut ori: f32 = 0.;
|
||||
for op in &self.0 {
|
||||
match op {
|
||||
TurtleCommand::Forward(Length(x)) => {
|
||||
println!("Adding Forward");
|
||||
let start = pos;
|
||||
let end = pos + (Vec2::from_angle(ori) * *x as f32);
|
||||
seq = seq.then(Tween::new(
|
||||
// Use a quadratic easing on both endpoints.
|
||||
// accelerate and decelerate
|
||||
EaseFunction::QuadraticInOut,
|
||||
// Loop animation back and forth.
|
||||
TweeningType::Once,
|
||||
// Animation time (one way only; for ping-pong it takes 2 seconds
|
||||
// to come back to start).
|
||||
// later to be controlled by speed
|
||||
Duration::from_secs(1),
|
||||
// The lens gives access to the Transform component of the Entity,
|
||||
// for the Animator to animate it. It also contains the start and
|
||||
// end values respectively associated with the progress ratios 0. and 1.
|
||||
// set the start and end of the animation
|
||||
TransformPositionLens {
|
||||
start: Vec3::ZERO,
|
||||
end: Vec3::new(*x as f32, 40., 0.),
|
||||
start: start.extend(0.),
|
||||
end: end.extend(0.),
|
||||
},
|
||||
));
|
||||
pos = end;
|
||||
}
|
||||
TurtleCommand::Backward(_) => todo!(),
|
||||
TurtleCommand::Left(Angle(x)) => {
|
||||
println!("Adding Left");
|
||||
let start = ori;
|
||||
let end = ori + (*x as f32 * PI / 180.);
|
||||
seq = seq.then(Tween::new(
|
||||
// Use a quadratic easing on both endpoints.
|
||||
EaseFunction::QuadraticInOut,
|
||||
@ -104,35 +117,36 @@ impl TurtleCommands {
|
||||
// The lens gives access to the Transform component of the Entity,
|
||||
// for the Animator to animate it. It also contains the start and
|
||||
// end values respectively associated with the progress ratios 0. and 1.
|
||||
TransformRotateZLens {
|
||||
start: *x as f32 * (PI / 180.),
|
||||
end: -*x as f32 * (PI / 180.),
|
||||
},
|
||||
TransformRotateZLens { start, end },
|
||||
));
|
||||
ori = end % (2. * PI);
|
||||
}
|
||||
TurtleCommand::Right(_) => todo!(),
|
||||
TurtleCommand::PenUp => todo!(),
|
||||
TurtleCommand::PenDown => todo!(),
|
||||
TurtleCommand::Circle => todo!(),
|
||||
TurtleCommand::Pause => todo!(),
|
||||
}
|
||||
}
|
||||
seq
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Clone, Component)]
|
||||
#[derive(Clone, Component, Inspectable)]
|
||||
pub struct TurtleShape;
|
||||
|
||||
#[derive(Clone, Component)]
|
||||
#[derive(Clone, Component, Inspectable)]
|
||||
pub struct Colors {
|
||||
color: Color,
|
||||
fill_color: Color,
|
||||
}
|
||||
|
||||
#[derive(Inspectable, Default)]
|
||||
pub struct Length(f64);
|
||||
#[derive(Inspectable, Default)]
|
||||
pub struct Angle(f64);
|
||||
|
||||
#[derive(Component)]
|
||||
#[derive(Component, Inspectable, Default)]
|
||||
enum TurtleCommand {
|
||||
Forward(Length),
|
||||
Backward(Length),
|
||||
@ -140,6 +154,8 @@ enum TurtleCommand {
|
||||
Right(Angle),
|
||||
PenUp,
|
||||
PenDown,
|
||||
#[default]
|
||||
Pause,
|
||||
Circle,
|
||||
}
|
||||
|
||||
@ -173,7 +189,7 @@ fn setup(mut commands: Commands) {
|
||||
fill_mode: FillMode::color(Color::MIDNIGHT_BLUE),
|
||||
outline_mode: StrokeMode::new(Color::BLACK, 1.0),
|
||||
},
|
||||
Default::default(),
|
||||
Transform::identity(),
|
||||
))
|
||||
.insert(animator);
|
||||
}
|
||||
|
@ -1,3 +1,5 @@
|
||||
use std::f32::consts::PI;
|
||||
|
||||
use bevy::prelude::Vec2;
|
||||
use bevy_prototype_lyon::prelude::{Path, PathBuilder};
|
||||
|
||||
@ -33,9 +35,9 @@ pub fn turtle() -> Path {
|
||||
turtle_path.line_to(Vec2::new(-1.0, -1.0));
|
||||
turtle_path.line_to(Vec2::new(1.0, -1.0));
|
||||
turtle_path.close();
|
||||
turtle_path.move_to(Vec2::new(0.0, 16.0));
|
||||
turtle_path.move_to(Vec2::new(0.0, 16.0).rotate(Vec2::from_angle(-PI / 2.)));
|
||||
for coord in polygon {
|
||||
turtle_path.line_to(Vec2::from_array(*coord));
|
||||
turtle_path.line_to(Vec2::from_array(*coord).rotate(Vec2::from_angle(-PI / 2.)));
|
||||
}
|
||||
turtle_path.close();
|
||||
turtle_path.build()
|
||||
|
Loading…
Reference in New Issue
Block a user