Franz Dietrich 25753b47ce Initial macroquad version for compiletime reasons
```rust
// Movement
plan.forward(100);
plan.backward(50);

// Rotation
plan.left(90);    // degrees
plan.right(45);

// Circular arcs
plan.circle_left(50.0, 180.0, 36);   // radius, angle (degrees), segments
plan.circle_right(50.0, 180.0, 36);  // draws arc to the right

// Pen control
plan.pen_up();
plan.pen_down();

// Appearance
plan.set_color(RED);
plan.set_pen_width(5.0);
plan.hide();
plan.show();

// Turtle shape
plan.shape(ShapeType::Triangle);
plan.shape(ShapeType::Turtle);    // Default classic turtle shape
plan.shape(ShapeType::Circle);
plan.shape(ShapeType::Square);
plan.shape(ShapeType::Arrow);

// Custom shape
let custom = TurtleShape::new(
    vec![vec2(10.0, 0.0), vec2(-5.0, 5.0), vec2(-5.0, -5.0)],
    true  // filled
);
plan.set_shape(custom);

// Chaining
plan.forward(100).right(90).forward(50);
```
2025-10-09 09:12:16 +02:00

75 lines
1.7 KiB
Rust

//! Nikolaus example - draws a house-like figure
use macroquad::prelude::*;
use turtle_lib_macroquad::*;
fn nikolausquadrat(plan: &mut TurtlePlan, groesse: f32) {
plan.forward(groesse);
plan.left(90.0);
plan.forward(groesse);
plan.left(90.0);
plan.forward(groesse);
plan.left(90.0);
plan.forward(groesse);
plan.left(90.0);
}
fn nikolausdiag(plan: &mut TurtlePlan, groesse: f32) {
let quadrat = groesse * groesse;
let diag = (quadrat + quadrat).sqrt();
plan.left(45.0);
plan.forward(diag);
plan.left(45.0);
nikolausdach2(plan, groesse);
plan.left(45.0);
plan.forward(diag);
plan.left(45.0);
}
fn nikolausdach2(plan: &mut TurtlePlan, groesse: f32) {
let quadrat = groesse * groesse;
let diag = (quadrat + quadrat).sqrt();
plan.left(45.0);
plan.forward(diag / 2.0);
plan.left(90.0);
plan.forward(diag / 2.0);
plan.left(45.0);
}
fn nikolaus(plan: &mut TurtlePlan, groesse: f32) {
nikolausquadrat(plan, groesse);
nikolausdiag(plan, groesse);
}
#[macroquad::main("Nikolaus")]
async fn main() {
// Create a turtle plan
let mut plan = create_turtle();
plan.shape(ShapeType::Turtle);
// Position the turtle (pen up, move, pen down)
plan.pen_up();
plan.backward(80.0);
plan.left(90.0);
plan.forward(50.0);
plan.right(90.0);
plan.pen_down();
nikolaus(&mut plan, 100.0);
// Create turtle app with animation (speed = 100 pixels/sec)
let mut app = TurtleApp::new().with_commands(plan.build(), 100.0);
// Main loop
loop {
clear_background(WHITE);
// Update and render
app.update();
app.render();
next_frame().await
}
}