Franz Dietrich 25753b47ce Initial macroquad version for compiletime reasons
```rust
// Movement
plan.forward(100);
plan.backward(50);

// Rotation
plan.left(90);    // degrees
plan.right(45);

// Circular arcs
plan.circle_left(50.0, 180.0, 36);   // radius, angle (degrees), segments
plan.circle_right(50.0, 180.0, 36);  // draws arc to the right

// Pen control
plan.pen_up();
plan.pen_down();

// Appearance
plan.set_color(RED);
plan.set_pen_width(5.0);
plan.hide();
plan.show();

// Turtle shape
plan.shape(ShapeType::Triangle);
plan.shape(ShapeType::Turtle);    // Default classic turtle shape
plan.shape(ShapeType::Circle);
plan.shape(ShapeType::Square);
plan.shape(ShapeType::Arrow);

// Custom shape
let custom = TurtleShape::new(
    vec![vec2(10.0, 0.0), vec2(-5.0, 5.0), vec2(-5.0, -5.0)],
    true  // filled
);
plan.set_shape(custom);

// Chaining
plan.forward(100).right(90).forward(50);
```
2025-10-09 09:12:16 +02:00

42 lines
980 B
Rust

//! Test circle_left and circle_right commands
use macroquad::prelude::*;
use turtle_lib_macroquad::*;
#[macroquad::main("Circle Test")]
async fn main() {
// Create a turtle plan
let mut plan = create_turtle();
plan.shape(ShapeType::Turtle);
// Draw some circles
plan.set_color(RED);
plan.set_pen_width(0.5);
plan.left(90.0);
plan.circle_left(100.0, 540.0, 72); // partial circle to the left
plan.forward(150.0);
plan.set_color(BLUE);
plan.circle_right(50.0, 270.0, 72); // partial circle to the right
plan.forward(150.0);
plan.set_color(GREEN);
plan.circle_left(50.0, 180.0, 36); // Half circle to the left
// Create turtle app with animation (speed = 100 pixels/sec)
let mut app = TurtleApp::new().with_commands(plan.build(), 100.0);
// Main loop
loop {
clear_background(WHITE);
// Update and render
app.update();
app.render();
next_frame().await
}
}