- Added tessellation module to handle path tessellation using Lyon. - Updated execution logic to record fill vertices and manage fill contours. - Integrated tessellation into command execution for lines, arcs, and filled shapes. - Enhanced TurtleState to track fill state and contours. - Modified TweenController to handle fill commands and update drawing commands accordingly. - Improved debug output for fill operations and tessellation processes.
47 lines
1.2 KiB
Rust
47 lines
1.2 KiB
Rust
//! Test circle_left and circle_right commands
|
|
|
|
use macroquad::prelude::*;
|
|
use turtle_lib_macroquad::*;
|
|
|
|
#[macroquad::main("Circle Test")]
|
|
async fn main() {
|
|
// Create a turtle plan
|
|
let mut plan = create_turtle();
|
|
plan.shape(ShapeType::Turtle);
|
|
|
|
// Draw some circles
|
|
plan.set_pen_color(RED);
|
|
plan.set_pen_width(0.5);
|
|
plan.left(90.0);
|
|
plan.set_speed(999);
|
|
plan.circle_left(100.0, 540.0, 72); // partial circle to the left
|
|
|
|
plan.forward(150.0);
|
|
plan.set_speed(100);
|
|
plan.set_pen_color(BLUE);
|
|
plan.circle_right(50.0, 270.0, 72); // partial circle to the right
|
|
// Set animation speed
|
|
plan.set_speed(20);
|
|
plan.forward(150.0);
|
|
plan.circle_left(50.0, 180.0, 12);
|
|
plan.circle_right(50.0, 180.0, 12);
|
|
|
|
plan.set_speed(700);
|
|
plan.set_pen_color(GREEN);
|
|
plan.circle_left(50.0, 180.0, 36); // Half circle to the left
|
|
|
|
// Create turtle app with animation (speed = 100 pixels/sec)
|
|
let mut app = TurtleApp::new().with_commands(plan.build());
|
|
|
|
// Main loop
|
|
loop {
|
|
clear_background(WHITE);
|
|
|
|
// Update and render
|
|
app.update();
|
|
app.render();
|
|
|
|
next_frame().await
|
|
}
|
|
}
|