use bevy::prelude::*; use turtle_lib::builders::{DirectionalMovement, StopLine, Turnable}; use turtle_lib::{get_a_turtle, TurtlePlugin}; use bevy::diagnostic::{FrameTimeDiagnosticsPlugin, LogDiagnosticsPlugin}; #[derive(Component, Reflect)] struct Egon {} fn main() { App::new() .add_plugin(TurtlePlugin) .add_startup_system(setup) //.add_system(plan) .add_plugin(LogDiagnosticsPlugin::default()) .add_plugin(FrameTimeDiagnosticsPlugin::default()) .run(); } fn setup(mut commands: Commands) { let mut turtle = get_a_turtle(); turtle.set_speed(1); let mt = turtle.pen_up(); //commands.spawn((turtle, Egon {})); }