first port to modern bevy

This commit is contained in:
2025-10-01 17:10:27 +02:00
parent da7b9493ec
commit 8a56176ceb
18 changed files with 635 additions and 4261 deletions
+32 -16
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@@ -1,25 +1,22 @@
use bevy::{
prelude::Component,
reflect::{FromReflect, Reflect},
};
use bevy::{prelude::Component, reflect::Reflect};
use crate::{
builders::WithCommands,
drawing::{
animation::{
draw_circle_segment, draw_straight_segment, move_straight_segment, turtle_turn,
ToAnimationSegment, TurtleAnimationSegment,
},
TurtleGraphElement,
},
drawing::TurtleGraphElement,
general::{angle::Angle, length::Length, Coordinate, Precision, Speed},
state::TurtleState,
};
#[cfg(feature = "tweening")]
use crate::drawing::animation::{
draw_circle_segment, draw_straight_segment, move_straight_segment, turtle_turn,
ToAnimationSegment, TurtleAnimationSegment,
};
/**
* All the possibilities to draw something with turtle. All the commands can get the position, heading,
* color and fill_color from the turtles state.
*/
#[derive(Component, Reflect, FromReflect, Debug, Clone)]
#[derive(Component, Reflect, Debug, Clone)]
pub enum MoveCommand {
Forward(Length),
Backward(Length),
@@ -37,7 +34,7 @@ impl Default for MoveCommand {
}
/// Different ways to drop breadcrumbs on the way like a dot or a stamp of the turtles shape.
#[derive(Component, Reflect, FromReflect, Default, Debug, Clone)]
#[derive(Component, Reflect, Default, Debug, Clone)]
pub enum Breadcrumb {
Dot,
#[default]
@@ -45,7 +42,7 @@ pub enum Breadcrumb {
}
/// Different ways that change the orientation of the turtle.
#[derive(Component, Reflect, FromReflect, Debug, Clone)]
#[derive(Component, Reflect, Debug, Clone)]
pub enum OrientationCommand {
Left(Angle<Precision>),
Right(Angle<Precision>),
@@ -60,7 +57,7 @@ impl Default for OrientationCommand {
}
/// A combination of all commands that can be used while drawing.
#[derive(Component, Reflect, FromReflect, Debug, Clone)]
#[derive(Component, Reflect, Debug, Clone)]
pub enum DrawElement {
Draw(MoveCommand),
Move(MoveCommand),
@@ -73,6 +70,8 @@ impl Default for DrawElement {
Self::Draw(Default::default())
}
}
#[cfg(feature = "tweening")]
impl ToAnimationSegment for DrawElement {
fn to_draw_segment(
&self,
@@ -104,7 +103,7 @@ impl ToAnimationSegment for DrawElement {
}
}
#[derive(Component, Reflect, FromReflect, Debug, Clone)]
#[derive(Component, Reflect, Debug, Clone)]
pub enum TurtleSegment {
Single(DrawElement),
Outline(Vec<DrawElement>),
@@ -116,6 +115,8 @@ impl Default for TurtleSegment {
Self::Single(Default::default())
}
}
#[cfg(feature = "tweening")]
impl ToAnimationSegment for TurtleSegment {
fn to_draw_segment(
&self,
@@ -156,8 +157,23 @@ impl TurtleCommands {
pub fn set_speed(&mut self, speed: Speed) {
self.state.set_speed(speed);
}
// Public accessors for immediate drawing
pub(crate) fn animation_state(&self) -> usize {
self.animation_state
}
pub(crate) fn animation_state_mut(&mut self) -> &mut usize {
&mut self.animation_state
}
pub(crate) fn commands(&self) -> &[TurtleSegment] {
&self.commands
}
pub(crate) fn state_mut(&mut self) -> &mut TurtleState {
&mut self.state
}
}
#[cfg(feature = "tweening")]
impl Iterator for TurtleCommands {
type Item = TurtleAnimationSegment;
+4 -2
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@@ -1,12 +1,14 @@
use bevy::prelude::Plugin;
#[cfg(feature = "inspector")]
use bevy_inspector_egui::quick::WorldInspectorPlugin;
pub struct DebugPlugin;
impl Plugin for DebugPlugin {
fn build(&self, app: &mut bevy::prelude::App) {
fn build(&self, _app: &mut bevy::prelude::App) {
if cfg!(debug_assertions) {
app.add_plugin(WorldInspectorPlugin);
#[cfg(feature = "inspector")]
app.add_plugins(WorldInspectorPlugin::default());
}
}
}
+6 -2
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@@ -1,12 +1,16 @@
use bevy::reflect::{FromReflect, Reflect};
use bevy::reflect::Reflect;
pub use self::line_segments::{TurtleDrawCircle, TurtleDrawLine};
#[cfg(feature = "tweening")]
pub mod animation;
#[cfg(not(feature = "tweening"))]
pub(crate) mod immediate;
mod line_segments;
#[cfg(feature = "tweening")]
pub(crate) mod run_step;
#[derive(Reflect, FromReflect, Default, Debug)]
#[derive(Reflect, Default, Debug)]
pub enum TurtleGraphElement {
TurtleLine(TurtleDrawLine),
TurtleCircle(TurtleDrawCircle),
+4 -4
View File
@@ -2,7 +2,7 @@ mod circle_lens;
mod line_lens;
use bevy::prelude::{Quat, Transform, Vec2, Vec3};
use bevy_prototype_lyon::prelude::Path;
use bevy_prototype_lyon::prelude::Shape;
use bevy_tweening::{
lens::{TransformPositionLens, TransformRotateZLens},
Animator, EaseFunction, Tween,
@@ -23,7 +23,7 @@ use super::{TurtleDrawCircle, TurtleDrawLine, TurtleGraphElement};
pub struct TurtleAnimationSegment {
pub turtle_animation: Option<Tween<Transform>>,
pub line_segment: Option<TurtleGraphElement>,
pub line_animation: Option<Animator<Path>>,
pub line_animation: Option<Animator<Shape>>,
}
pub trait ToAnimationSegment {
@@ -102,7 +102,7 @@ struct MoveStraightLineAnimation {
_start: Coordinate,
_end: Coordinate,
line: TurtleDrawLine,
animation: Tween<Path>,
animation: Tween<Shape>,
}
impl MoveStraightLineAnimation {
@@ -159,7 +159,7 @@ struct MoveCircleLineAnimation {
_start: Coordinate,
_end: Coordinate,
line: TurtleDrawCircle,
animation: Tween<Path>,
animation: Tween<Shape>,
}
impl MoveCircleLineAnimation {
@@ -1,5 +1,6 @@
use bevy::prelude::{Quat, Transform, Vec2};
use bevy_prototype_lyon::prelude::{Path, PathBuilder, ShapePath};
use bevy_prototype_lyon::{path::ShapePath, prelude::*, self as lyon_crate};
use lyon_crate::entity::Shape;
use bevy_tweening::Lens;
use crate::general::{angle::Angle, Precision};
@@ -12,12 +13,12 @@ pub(crate) struct CircleAnimationLens {
pub end: Angle<Precision>,
}
impl Lens<Path> for CircleAnimationLens {
fn lerp(&mut self, target: &mut Path, ratio: f32) {
let mut path_builder = PathBuilder::new();
path_builder.move_to(self.start_pos);
impl Lens<Shape> for CircleAnimationLens {
fn lerp(&mut self, target: &mut Shape, ratio: f32) {
let mut path = ShapePath::new();
path = path.move_to(self.start_pos);
// The center point of the radius, then the radii in x and y direction, then the angle that will be drawn, then the x_rotation ?
path_builder.arc(
path = path.arc(
self.center,
self.radii,
(self.start + ((self.end - self.start) * ratio))
@@ -25,8 +26,7 @@ impl Lens<Path> for CircleAnimationLens {
.value(),
0.,
);
let line = path_builder.build();
*target = ShapePath::build_as(&line);
*target = Shape::from(path);
}
}
@@ -1,8 +1,5 @@
use bevy::prelude::Vec2;
use bevy_prototype_lyon::{
prelude::{Path, ShapePath},
shapes,
};
use bevy_prototype_lyon::{prelude::{Shape, ShapePath}, shapes};
use bevy_tweening::Lens;
pub(crate) struct LineAnimationLens {
@@ -16,9 +13,9 @@ impl LineAnimationLens {
}
}
impl Lens<Path> for LineAnimationLens {
fn lerp(&mut self, target: &mut Path, ratio: f32) {
impl Lens<Shape> for LineAnimationLens {
fn lerp(&mut self, target: &mut Shape, ratio: f32) {
let line = shapes::Line(self.start, self.start + ((self.end - self.start) * ratio));
*target = ShapePath::build_as(&line);
*target = Shape::from(ShapePath::build_as(&line));
}
}
+159
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@@ -0,0 +1,159 @@
use bevy::prelude::{Commands, Query, Quat, Transform, Vec2, With};
use crate::{
commands::{DrawElement, MoveCommand, OrientationCommand, TurtleCommands, TurtleSegment},
general::angle::Angle,
shapes::TurtleShape,
};
use super::line_segments::{TurtleDrawCircle, TurtleDrawLine};
/// Executes all turtle commands immediately without animation
pub fn run_all_commands_immediately(
commands: &mut Commands,
tcmd: &mut TurtleCommands,
turtle: &mut Query<&mut Transform, With<TurtleShape>>,
) {
if let Ok(mut turtle_transform) = turtle.single_mut() {
// Execute all commands
loop {
let idx = tcmd.animation_state();
if idx >= tcmd.commands().len() {
break;
}
let segment = tcmd.commands()[idx].clone();
match segment {
TurtleSegment::Single(element) => {
execute_draw_element(commands, &element, tcmd, &mut turtle_transform);
}
TurtleSegment::Outline(elements) => {
for element in elements {
execute_draw_element(commands, &element, tcmd, &mut turtle_transform);
}
}
TurtleSegment::Filled(elements) => {
for element in elements {
execute_draw_element(commands, &element, tcmd, &mut turtle_transform);
}
}
}
*tcmd.animation_state_mut() += 1;
}
}
}
fn execute_draw_element(
commands: &mut Commands,
element: &DrawElement,
tcmd: &mut TurtleCommands,
turtle_transform: &mut Transform,
) {
match element {
DrawElement::Draw(move_cmd) => {
match move_cmd {
MoveCommand::Forward(length) => {
let start = tcmd.state_mut().position();
let end = start + (Vec2::from_angle(tcmd.state_mut().heading().to_radians().value()) * length.0);
tcmd.state_mut().set_position(end);
// Update turtle position
turtle_transform.translation.x = end.x;
turtle_transform.translation.y = end.y;
// Draw line
let line = TurtleDrawLine::new(start, end);
commands.spawn(line);
}
MoveCommand::Backward(length) => {
let start = tcmd.state_mut().position();
let end = start + (Vec2::from_angle(tcmd.state_mut().heading().to_radians().value()) * -length.0);
tcmd.state_mut().set_position(end);
// Update turtle position
turtle_transform.translation.x = end.x;
turtle_transform.translation.y = end.y;
// Draw line
let line = TurtleDrawLine::new(start, end);
commands.spawn(line);
}
MoveCommand::Circle { radius, angle } => {
let start = tcmd.state_mut().position();
let radii = Vec2::ONE * radius.0.abs();
let left_right = Angle::degrees(if radius.0 >= 0. { 90. } else { -90. });
let heading = tcmd.state_mut().heading();
let center = start + (Vec2::new(radius.0.abs(), 0.).rotate(Vec2::from_angle(
((heading + left_right).to_radians()).value(),
)));
let end_heading = heading + if radius.0 > 0. { *angle } else { -*angle };
let end = center + Vec2::new(radius.0.abs(), 0.).rotate(Vec2::from_angle(
(heading + *angle - left_right).to_radians().value(),
));
tcmd.state_mut().set_position(end);
tcmd.state_mut().set_heading(end_heading);
// Update turtle position and rotation
turtle_transform.translation.x = end.x;
turtle_transform.translation.y = end.y;
turtle_transform.rotation = Quat::from_rotation_z(end_heading.to_radians().value());
// Draw circle arc
let circle = TurtleDrawCircle::new(center, radii, *angle, start, end);
commands.spawn(circle);
}
MoveCommand::Goto(_coord) => {
// TODO: implement goto
}
}
}
DrawElement::Move(move_cmd) => {
match move_cmd {
MoveCommand::Forward(length) => {
let new_pos = tcmd.state_mut().position() + (Vec2::from_angle(tcmd.state_mut().heading().to_radians().value()) * length.0);
tcmd.state_mut().set_position(new_pos);
turtle_transform.translation.x = new_pos.x;
turtle_transform.translation.y = new_pos.y;
}
MoveCommand::Backward(length) => {
let new_pos = tcmd.state_mut().position() + (Vec2::from_angle(tcmd.state_mut().heading().to_radians().value()) * -length.0);
tcmd.state_mut().set_position(new_pos);
turtle_transform.translation.x = new_pos.x;
turtle_transform.translation.y = new_pos.y;
}
MoveCommand::Circle { .. } => {
// TODO: implement move circle
}
MoveCommand::Goto(_coord) => {
// TODO: implement goto
}
}
}
DrawElement::Orient(orient_cmd) => {
match orient_cmd {
OrientationCommand::Left(angle) => {
let new_heading = tcmd.state_mut().heading() - *angle;
tcmd.state_mut().set_heading(new_heading);
turtle_transform.rotation = Quat::from_rotation_z(new_heading.to_radians().value());
}
OrientationCommand::Right(angle) => {
let new_heading = tcmd.state_mut().heading() + *angle;
tcmd.state_mut().set_heading(new_heading);
turtle_transform.rotation = Quat::from_rotation_z(new_heading.to_radians().value());
}
OrientationCommand::SetHeading => {
// TODO: implement set_heading
}
OrientationCommand::LookAt(_coord) => {
// TODO: implement look_at
}
}
}
DrawElement::Drip(_breadcrumb) => {
// TODO: implement breadcrumbs
}
}
}
+27 -30
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@@ -1,19 +1,22 @@
use bevy::{
prelude::{Bundle, Color, Component, Name, Transform, Vec2},
reflect::{FromReflect, Reflect},
prelude::{Bundle, Color, Component, Name, Vec2},
reflect::Reflect,
};
use bevy_prototype_lyon::{
entity::ShapeBundle,
prelude::{DrawMode, FillMode, GeometryBuilder, PathBuilder, StrokeMode},
draw::{Fill, Stroke},
entity::Shape,
geometry::ShapeBuilder,
path::ShapePath,
prelude::ShapeBuilderBase as _,
shapes::Line,
};
use crate::general::{angle::Angle, Precision};
#[derive(Bundle, Reflect, FromReflect, Default)]
#[derive(Bundle, Reflect, Default)]
pub struct TurtleDrawLine {
#[reflect(ignore)]
line: ShapeBundle,
line: Shape,
name: Name,
marker: LineMarker,
}
@@ -27,31 +30,28 @@ impl std::fmt::Debug for TurtleDrawLine {
}
}
#[derive(Component, Default, Reflect, FromReflect, Debug, Clone, Copy)]
#[derive(Component, Default, Reflect, Debug, Clone, Copy)]
struct LineMarker;
impl TurtleDrawLine {
pub(crate) fn new(start: Vec2, end: Vec2) -> Self {
let line = Line(start, end);
Self {
line: GeometryBuilder::build_as(
&Line(start, start),
DrawMode::Outlined {
fill_mode: FillMode::color(Color::MIDNIGHT_BLUE),
outline_mode: StrokeMode::new(Color::BLACK, 1.0),
},
Transform::IDENTITY,
),
line: ShapeBuilder::with(&line)
.fill(Fill::color(Color::NONE))
.stroke(Stroke::new(Color::srgb(0.0, 0.0, 0.0), 1.0))
.build(),
name: Name::new(format!("Line {}-{}", start, end)),
marker: LineMarker,
}
}
}
#[derive(Bundle, Reflect, FromReflect, Default)]
#[derive(Bundle, Reflect, Default)]
pub struct TurtleDrawCircle {
#[reflect(ignore)]
line: ShapeBundle,
line: Shape,
name: Name,
marker: CircleMarker,
}
@@ -65,7 +65,7 @@ impl std::fmt::Debug for TurtleDrawCircle {
}
}
#[derive(Component, Default, Reflect, FromReflect, Debug, Clone)]
#[derive(Component, Default, Reflect, Debug, Clone)]
struct CircleMarker;
impl TurtleDrawCircle {
@@ -76,25 +76,22 @@ impl TurtleDrawCircle {
start: Vec2,
_end: Vec2,
) -> Self {
let mut path_builder = PathBuilder::new();
path_builder.move_to(start);
// The center point of the radius - this is responsible for the orientation of the ellipse,
// then the radii in x and y direction - this can be rotated using the x_rotation parameter,
// then the angle - the part of the circle that will be drawn like (PI/2.0) for a quarter circle,
// then the x_rotation (maybe the rotation of the radii?)
path_builder.arc(center, radii, angle.to_radians().value(), 0.);
let line = path_builder.build();
let path =
ShapePath::new()
.move_to(start)
.arc(center, radii, angle.to_radians().value(), 0.);
println!("Draw Circle: {} {} {:?}", center, radii, angle);
Self {
line: GeometryBuilder::build_as(
&line,
DrawMode::Outlined {
fill_mode: FillMode::color(Color::rgba(0., 0., 0., 0.)),
outline_mode: StrokeMode::new(Color::BLACK, 1.0),
},
Transform::IDENTITY,
),
line: ShapeBuilder::with(&path)
.fill(Fill::color(Color::NONE))
.stroke(Stroke::new(Color::srgb(0.0, 0.0, 0.0), 1.0))
.build(),
name: Name::new(format!("Circle at {}, {}", center.x, center.y)),
marker: CircleMarker,
}
+2 -1
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@@ -1,3 +1,4 @@
use bevy::prelude::Entity;
use bevy::prelude::{Entity, Message};
#[derive(Message)]
pub struct DrawingStartedEvent(pub Entity);
+20 -44
View File
@@ -3,28 +3,28 @@ use std::{
ops::{Add, Div, Mul, Neg, Rem, Sub},
};
use bevy::reflect::{FromReflect, Reflect};
use bevy::reflect::Reflect;
use super::Precision;
#[derive(Reflect, FromReflect, Copy, Clone, Debug, PartialEq, Eq)]
pub enum AngleUnit<T: Default + Send + Sync + Reflect + Copy + FromReflect> {
#[derive(Reflect, Copy, Clone, Debug, PartialEq, Eq)]
pub enum AngleUnit<T: Default + Send + Sync + Reflect + Copy> {
Degrees(T),
Radians(T),
}
impl<T: Default + Send + Sync + Reflect + Copy + FromReflect> Default for AngleUnit<T> {
impl<T: Default + Send + Sync + Reflect + Copy> Default for AngleUnit<T> {
fn default() -> Self {
Self::Degrees(Default::default())
}
}
#[derive(Reflect, FromReflect, Copy, Default, Clone, Debug, PartialEq, Eq)]
pub struct Angle<T: Default + Send + Sync + Reflect + Copy + FromReflect> {
#[derive(Reflect, Copy, Default, Clone, Debug, PartialEq, Eq)]
pub struct Angle<T: Default + Send + Sync + Reflect + Copy> {
value: AngleUnit<T>,
}
impl<T: From<i16> + Default + Send + Sync + Reflect + Copy + FromReflect> From<i16> for Angle<T> {
impl<T: From<i16> + Default + Send + Sync + Reflect + Copy> From<i16> for Angle<T> {
fn from(i: i16) -> Self {
Self {
value: AngleUnit::Degrees(T::from(i)),
@@ -32,9 +32,7 @@ impl<T: From<i16> + Default + Send + Sync + Reflect + Copy + FromReflect> From<i
}
}
impl<T: Default + Send + Sync + Reflect + Clone + Copy + FromReflect + Rem<T, Output = T>> Rem<T>
for Angle<T>
{
impl<T: Default + Send + Sync + Reflect + Clone + Copy + Rem<T, Output = T>> Rem<T> for Angle<T> {
type Output = Self;
fn rem(self, rhs: T) -> Self::Output {
@@ -45,9 +43,7 @@ impl<T: Default + Send + Sync + Reflect + Clone + Copy + FromReflect + Rem<T, Ou
}
}
impl<T: Default + Clone + Send + Sync + Reflect + Copy + FromReflect + Mul<T, Output = T>> Mul<T>
for Angle<T>
{
impl<T: Default + Clone + Send + Sync + Reflect + Copy + Mul<T, Output = T>> Mul<T> for Angle<T> {
type Output = Self;
fn mul(self, rhs: T) -> Self::Output {
@@ -70,9 +66,7 @@ impl Angle<Precision> {
}
}
}
impl<T: Default + Clone + Send + Sync + Reflect + Copy + FromReflect + Div<T, Output = T>> Div<T>
for Angle<T>
{
impl<T: Default + Clone + Send + Sync + Reflect + Copy + Div<T, Output = T>> Div<T> for Angle<T> {
type Output = Self;
fn div(self, rhs: T) -> Self::Output {
@@ -83,9 +77,8 @@ impl<T: Default + Clone + Send + Sync + Reflect + Copy + FromReflect + Div<T, Ou
}
}
impl<
T: Default + Clone + Send + Sync + Reflect + Copy + FromReflect + std::ops::Neg<Output = T>,
> Neg for Angle<T>
impl<T: Default + Clone + Send + Sync + Reflect + Copy + std::ops::Neg<Output = T>> Neg
for Angle<T>
{
type Output = Self;
@@ -97,9 +90,8 @@ impl<
}
}
impl<
T: Default + Clone + Send + Sync + Reflect + Copy + FromReflect + std::ops::Neg<Output = T>,
> Neg for &Angle<T>
impl<T: Default + Clone + Send + Sync + Reflect + Copy + std::ops::Neg<Output = T>> Neg
for &Angle<T>
{
type Output = Angle<T>;
@@ -111,7 +103,7 @@ impl<
}
}
impl<T: Default + Clone + Send + Sync + Reflect + Copy + FromReflect> Angle<T> {
impl<T: Default + Clone + Send + Sync + Reflect + Copy> Angle<T> {
pub fn degrees(value: T) -> Angle<T> {
Self {
value: AngleUnit::Degrees(value),
@@ -130,7 +122,7 @@ impl<T: Default + Clone + Send + Sync + Reflect + Copy + FromReflect> Angle<T> {
}
}
impl<T: Default + Send + Sync + Reflect + Copy + FromReflect + num_traits::float::Float> Angle<T> {
impl<T: Default + Send + Sync + Reflect + Copy + num_traits::float::Float> Angle<T> {
pub fn to_radians(self) -> Self {
match self.value {
AngleUnit::Degrees(v) => Self {
@@ -149,16 +141,8 @@ impl<T: Default + Send + Sync + Reflect + Copy + FromReflect + num_traits::float
}
}
impl<
T: Add<Output = T>
+ Send
+ Sync
+ Reflect
+ Copy
+ FromReflect
+ Default
+ num_traits::float::Float,
> Add for Angle<T>
impl<T: Add<Output = T> + Send + Sync + Reflect + Copy + Default + num_traits::float::Float> Add
for Angle<T>
{
type Output = Angle<T>;
@@ -180,16 +164,8 @@ impl<
}
}
impl<
T: Sub<Output = T>
+ Default
+ Send
+ Sync
+ Reflect
+ Copy
+ FromReflect
+ num_traits::float::Float,
> Sub for Angle<T>
impl<T: Sub<Output = T> + Default + Send + Sync + Reflect + Copy + num_traits::float::Float> Sub
for Angle<T>
{
type Output = Angle<T>;
+2 -2
View File
@@ -1,8 +1,8 @@
use bevy::reflect::{FromReflect, Reflect};
use bevy::reflect::Reflect;
use super::Precision;
#[derive(Reflect, FromReflect, Default, Copy, Clone, Debug)]
#[derive(Reflect, Default, Copy, Clone, Debug)]
pub struct Length(pub Precision);
impl From<i16> for Length {
+59 -32
View File
@@ -1,10 +1,11 @@
use std::time::Duration;
use bevy::{core_pipeline::clear_color::ClearColorConfig, prelude::*, window::close_on_esc};
use bevy_prototype_lyon::prelude::{Path, ShapePlugin};
use bevy::{prelude::*, window::WindowResolution};
#[cfg(feature = "tweening")]
use bevy_prototype_lyon::entity::Shape;
use bevy_prototype_lyon::prelude::ShapePlugin;
#[cfg(feature = "tweening")]
use bevy_tweening::{
component_animator_system, lens::TransformScaleLens, Animator, EaseFunction, Tween,
TweenCompleted, TweeningPlugin,
TweenCompleted,
};
use events::DrawingStartedEvent;
use shapes::{TurtleColors, TurtleShape};
@@ -38,39 +39,42 @@ pub struct TurtlePlugin;
impl Plugin for TurtlePlugin {
fn build(&self, app: &mut App) {
app.add_plugins(DefaultPlugins.set(WindowPlugin {
window: WindowDescriptor {
primary_window: Some(Window {
title: "Immigration Game".to_string(),
width: 1200.,
height: 800.,
present_mode: bevy::window::PresentMode::Fifo, // vsync
..Default::default()
},
resolution: WindowResolution::new(1200, 800),
..default()
}),
..default()
}))
.add_plugin(debug::DebugPlugin)
.add_plugin(ShapePlugin)
.add_plugin(TweeningPlugin)
.add_event::<DrawingStartedEvent>()
.add_startup_system(setup)
.add_system(keypresses)
.add_system(component_animator_system::<Path>)
.add_system(close_on_esc)
.add_system(draw_lines)
.add_plugins(debug::DebugPlugin)
.add_plugins(ShapePlugin)
.add_message::<DrawingStartedEvent>()
.add_systems(Startup, setup)
.add_systems(
Update,
(
keypresses,
#[cfg(feature = "tweening")]
component_animator_system::<Transform>,
#[cfg(feature = "tweening")]
component_animator_system::<Shape>,
#[cfg(feature = "tweening")]
draw_lines,
#[cfg(not(feature = "tweening"))]
draw_immediate,
),
)
.register_type::<TurtleColors>()
.register_type::<TurtleCommands>();
}
}
fn setup(mut commands: Commands) {
commands.spawn(Camera2dBundle {
camera_2d: Camera2d {
clear_color: ClearColorConfig::Custom(Color::BEIGE),
},
..default()
});
commands.spawn((Camera2d,));
}
pub fn get_a_turtle() -> AnimatedTurtle {
#[cfg(feature = "tweening")]
let animator = Animator::new(Tween::new(
EaseFunction::QuadraticInOut,
Duration::from_millis(3000),
@@ -79,6 +83,8 @@ pub fn get_a_turtle() -> AnimatedTurtle {
end: Vec3::ONE * 1.3,
},
));
#[cfg(not(feature = "tweening"))]
let animator = ();
let turtle_bundle = TurtleBundle::default();
AnimatedTurtle {
animator,
@@ -89,26 +95,33 @@ pub fn get_a_turtle() -> AnimatedTurtle {
fn keypresses(
mut commands: Commands,
keys: Res<Input<KeyCode>>,
_keys: Res<ButtonInput<KeyCode>>,
mut tcmd: Query<(Entity, &mut TurtleCommands)>,
mut turtle: Query<&mut Animator<Transform>, With<TurtleShape>>,
mut ev_start: EventWriter<DrawingStartedEvent>,
#[cfg(feature = "tweening")] mut turtle: Query<&mut Animator<Transform>, With<TurtleShape>>,
#[cfg(not(feature = "tweening"))] mut turtle: Query<&mut Transform, With<TurtleShape>>,
mut _ev_start: MessageWriter<DrawingStartedEvent>,
) {
if keys.just_pressed(KeyCode::W) {
if _keys.just_pressed(KeyCode::KeyW) {
for (entity, mut tcmd) in tcmd.iter_mut() {
#[cfg(feature = "tweening")]
crate::drawing::run_step::run_animation_step(&mut commands, &mut tcmd, &mut turtle);
ev_start.send(DrawingStartedEvent(entity))
#[cfg(not(feature = "tweening"))]
crate::drawing::immediate::run_all_commands_immediately(&mut commands, &mut tcmd, &mut turtle);
_ev_start.write(DrawingStartedEvent(entity));
}
}
}
#[cfg(feature = "tweening")]
fn draw_lines(
mut commands: Commands,
mut tcmd: Query<&mut TurtleCommands>,
mut turtle: Query<&mut Animator<Transform>, With<TurtleShape>>,
mut query_event: EventReader<TweenCompleted>, // TODO: howto attach only to the right event?
) {
for _ev in query_event.iter() {
for _ev in query_event.read() {
if let Ok(mut tcmd) = tcmd.get_single_mut() {
crate::drawing::run_step::run_animation_step(&mut commands, &mut tcmd, &mut turtle)
} else {
@@ -116,3 +129,17 @@ fn draw_lines(
}
}
}
#[cfg(not(feature = "tweening"))]
fn draw_immediate(
mut commands: Commands,
mut tcmd: Query<&mut TurtleCommands>,
mut turtle: Query<&mut Transform, With<TurtleShape>>,
) {
for mut tcmd in tcmd.iter_mut() {
// Only draw if there are commands to execute
if tcmd.animation_state() < tcmd.commands().len() {
crate::drawing::immediate::run_all_commands_immediately(&mut commands, &mut tcmd, &mut turtle);
}
}
}
+12 -12
View File
@@ -1,11 +1,11 @@
use std::f32::consts::PI;
use bevy::prelude::Vec2;
use bevy_prototype_lyon::prelude::{Path, PathBuilder};
use bevy_prototype_lyon::prelude::ShapePath;
use crate::general::Precision;
pub fn turtle() -> Path {
pub fn turtle() -> ShapePath {
let polygon: &[[Precision; 2]; 23] = &[
[-2.5, 14.0],
[-1.25, 10.0],
@@ -31,16 +31,16 @@ pub fn turtle() -> Path {
[1.25, 10.0],
[2.5, 14.0],
];
let mut turtle_path = PathBuilder::new();
turtle_path.line_to(Vec2::new(1.0, 1.0));
turtle_path.line_to(Vec2::new(-1.0, 1.0));
turtle_path.line_to(Vec2::new(-1.0, -1.0));
turtle_path.line_to(Vec2::new(1.0, -1.0));
turtle_path.close();
turtle_path.move_to(Vec2::new(0.0, 16.0).rotate(Vec2::from_angle(-PI / 2.)));
let mut turtle_path = ShapePath::new()
.line_to(Vec2::new(1.0, 1.0))
.line_to(Vec2::new(-1.0, 1.0))
.line_to(Vec2::new(-1.0, -1.0))
.line_to(Vec2::new(1.0, -1.0))
.close()
.move_to(Vec2::new(0.0, 16.0).rotate(Vec2::from_angle(-PI / 2.)));
for coord in polygon {
turtle_path.line_to(Vec2::from_array(*coord).rotate(Vec2::from_angle(-PI / 2.)));
turtle_path = turtle_path.line_to(Vec2::from_array(*coord).rotate(Vec2::from_angle(-PI / 2.)));
}
turtle_path.close();
turtle_path.build()
turtle_path.close()
}
+13 -12
View File
@@ -1,9 +1,11 @@
use std::ops::{Deref, DerefMut};
use bevy::prelude::{Bundle, Color, Name, Transform};
use bevy::prelude::{Bundle, Color, Name};
use bevy_prototype_lyon::{
entity::ShapeBundle,
prelude::{DrawMode, FillMode, GeometryBuilder, StrokeMode},
draw::{Fill, Stroke},
entity::Shape,
geometry::ShapeBuilder,
prelude::ShapeBuilderBase as _,
};
use crate::{
@@ -21,7 +23,7 @@ pub struct TurtleBundle {
colors: TurtleColors,
pub commands: TurtleCommands,
name: Name,
shape: ShapeBundle,
shape: Shape,
}
impl Default for TurtleBundle {
@@ -30,14 +32,10 @@ impl Default for TurtleBundle {
colors: TurtleColors::default(),
commands: TurtleCommands::new(vec![]),
name: Name::new("Turtle"),
shape: GeometryBuilder::build_as(
&shapes::turtle(),
DrawMode::Outlined {
fill_mode: FillMode::color(Color::MIDNIGHT_BLUE),
outline_mode: StrokeMode::new(Color::BLACK, 1.0),
},
Transform::IDENTITY,
),
shape: ShapeBuilder::with(&shapes::turtle())
.fill(Fill::color(Color::srgb(0.098, 0.098, 0.439)))
.stroke(Stroke::new(Color::srgb(0.0, 0.0, 0.0), 1.0))
.build(),
}
}
}
@@ -62,7 +60,10 @@ impl TurtleBundle {
#[derive(Bundle)]
pub struct AnimatedTurtle {
#[cfg(feature = "tweening")]
pub animator: bevy_tweening::Animator<bevy::prelude::Transform>,
#[cfg(not(feature = "tweening"))]
pub animator: (),
pub turtle_bundle: TurtleBundle,
pub turtle_shape: shapes::TurtleShape,
}