avoid cfg svg in public macro
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@@ -128,54 +128,19 @@ pub fn turtle_main(args: TokenStream, input: TokenStream) -> TokenStream {
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quote! {
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#[macroquad::main(#window_title)]
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async fn main() {
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// Parse command-line arguments for SVG export FIRST (before any graphics init)
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let export_svg_path = turtle_lib::export::parse_svg_export_arg();
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// Build function reused for both export and normal rendering
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let mut build_commands = |turtle: &mut turtle_lib::TurtlePlan| {
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#fn_name(turtle);
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};
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// Handle SVG export mode (execute instantly without rendering)
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if let Some(filename) = export_svg_path {
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#[cfg(feature = "svg")]
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{
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let mut turtle = turtle_lib::create_turtle_plan();
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#fn_name(&mut turtle);
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// Create app and execute instantly
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let mut app = turtle_lib::TurtleApp::new()
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.with_commands(turtle.build());
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// Set instant speed to execute all commands immediately
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// Use a high draw call limit (1000) to ensure all commands execute in one frame
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app.set_all_turtles_speed(turtle_lib::AnimationSpeed::Instant(1000));
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// Execute all commands instantly (no rendering needed)
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while !app.all_animations_complete() {
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app.update();
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}
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// Export to SVG
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match app.export_drawing(&filename, turtle_lib::export::DrawingFormat::Svg) {
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Ok(_) => {
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println!("SVG exported successfully to: {}", filename);
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std::process::exit(0);
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}
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Err(e) => {
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eprintln!("Error exporting SVG: {:?}", e);
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std::process::exit(1);
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}
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}
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}
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#[cfg(not(feature = "svg"))]
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{
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eprintln!("Error: SVG export feature is not enabled.");
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eprintln!("Please rebuild with --features svg");
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std::process::exit(1);
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}
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}
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// Handle optional SVG export internally in turtle-lib
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turtle_lib::export::handle_svg_export(&mut build_commands);
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// Normal rendering mode (with window)
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let mut turtle = turtle_lib::create_turtle_plan();
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// Call the user's function with the turtle
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#fn_name(&mut turtle);
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build_commands(&mut turtle);
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let mut app = turtle_lib::TurtleApp::new()
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.with_commands(turtle.build());
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@@ -209,52 +174,18 @@ pub fn turtle_main(args: TokenStream, input: TokenStream) -> TokenStream {
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quote! {
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#[macroquad::main(#window_title)]
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async fn main() {
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// Parse command-line arguments for SVG export FIRST (before any graphics init)
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let export_svg_path = turtle_lib::export::parse_svg_export_arg();
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// Build function reused for both export and normal rendering
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let mut build_commands = |turtle: &mut turtle_lib::TurtlePlan| {
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let turtle = turtle;
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#fn_block
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};
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// Handle SVG export mode (execute instantly without rendering)
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if let Some(filename) = export_svg_path {
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#[cfg(feature = "svg")]
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{
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let mut turtle = turtle_lib::create_turtle_plan();
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#fn_block
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// Create app and execute instantly
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let mut app = turtle_lib::TurtleApp::new()
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.with_commands(turtle.build());
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// Set instant speed to execute all commands immediately
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// Use a high draw call limit (1000) to ensure all commands execute in one frame
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app.set_all_turtles_speed(turtle_lib::AnimationSpeed::Instant(1000));
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// Execute all commands instantly (no rendering needed)
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while !app.all_animations_complete() {
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app.update();
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}
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// Export to SVG
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match app.export_drawing(&filename, turtle_lib::export::DrawingFormat::Svg) {
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Ok(_) => {
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println!("SVG exported successfully to: {}", filename);
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std::process::exit(0);
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}
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Err(e) => {
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eprintln!("Error exporting SVG: {:?}", e);
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std::process::exit(1);
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}
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}
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}
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#[cfg(not(feature = "svg"))]
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{
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eprintln!("Error: SVG export feature is not enabled.");
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eprintln!("Please rebuild with --features svg");
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std::process::exit(1);
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}
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}
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// Handle optional SVG export internally in turtle-lib
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turtle_lib::export::handle_svg_export(&mut build_commands);
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// Normal rendering mode (with window)
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let mut turtle = turtle_lib::create_turtle_plan();
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#fn_block
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build_commands(&mut turtle);
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let mut app = turtle_lib::TurtleApp::new()
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.with_commands(turtle.build());
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