working animation
This commit is contained in:
parent
1d1787b8c0
commit
4d49dd44ba
196
src/turtle.rs
196
src/turtle.rs
@ -2,13 +2,13 @@ use std::time::Duration;
|
||||
|
||||
use bevy::prelude::*;
|
||||
use bevy_inspector_egui::{Inspectable, RegisterInspectable};
|
||||
use bevy_prototype_lyon::{prelude::*, shapes::Line};
|
||||
use bevy_prototype_lyon::{entity::ShapeBundle, prelude::*, shapes::Line};
|
||||
use bevy_tweening::{
|
||||
lens::TransformPositionLens, Animator, EaseFunction, Sequence, Tween, TweenCompleted,
|
||||
TweeningPlugin, TweeningType,
|
||||
component_animator_system, lens::TransformPositionLens, Animator, EaseFunction, Lens, Tween,
|
||||
TweenCompleted, TweeningPlugin, TweeningType,
|
||||
};
|
||||
|
||||
use crate::{turtle_movement::turtle_move, turtle_shapes};
|
||||
use crate::turtle_shapes;
|
||||
|
||||
pub struct TurtlePlugin;
|
||||
|
||||
@ -18,6 +18,7 @@ impl Plugin for TurtlePlugin {
|
||||
.add_startup_system(setup)
|
||||
.add_system(keypresses)
|
||||
.add_system(draw_lines)
|
||||
.add_system(component_animator_system::<Path>)
|
||||
.register_inspectable::<Colors>()
|
||||
.register_inspectable::<TurtleCommands>();
|
||||
}
|
||||
@ -65,7 +66,7 @@ impl Default for Turtle {
|
||||
}
|
||||
|
||||
impl Turtle {
|
||||
pub fn set_color(&mut self, color: Color) {
|
||||
/* pub fn set_color(&mut self, color: Color) {
|
||||
self.colors.color = color;
|
||||
}
|
||||
pub fn set_fill_color(&mut self, color: Color) {
|
||||
@ -79,13 +80,20 @@ impl Turtle {
|
||||
.commands
|
||||
.push(TurtleCommand::Forward(Length(100.0)));
|
||||
self
|
||||
}
|
||||
} */
|
||||
}
|
||||
|
||||
#[derive(Component, Inspectable)]
|
||||
pub struct TurtleCommands {
|
||||
commands: Vec<TurtleCommand>,
|
||||
lines: Vec<TurtleGraphElement>,
|
||||
state: TurtleState,
|
||||
}
|
||||
#[derive(Inspectable)]
|
||||
pub struct TurtleState {
|
||||
pub start: Vec2,
|
||||
pub heading: f32,
|
||||
pub index: u64,
|
||||
}
|
||||
|
||||
impl TurtleCommands {
|
||||
@ -93,49 +101,44 @@ impl TurtleCommands {
|
||||
Self {
|
||||
commands,
|
||||
lines: vec![],
|
||||
state: TurtleState {
|
||||
start: Vec2::ZERO,
|
||||
heading: 0f32.to_radians(),
|
||||
index: 0,
|
||||
},
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl TurtleCommands {
|
||||
fn generate_tweenable(&mut self) -> Sequence<Transform> {
|
||||
self.lines.clear();
|
||||
let mut seq = Sequence::with_capacity(self.commands.len());
|
||||
let mut pos = Vec2::ZERO;
|
||||
let mut ori: f32 = 0.;
|
||||
for (index, op) in self.commands.iter().enumerate() {
|
||||
match op {
|
||||
fn get_next(&mut self) -> Option<(Tween<Transform>, TurtleGraphElement)> {
|
||||
let index = self.state.index;
|
||||
let next_index = index + 1;
|
||||
|
||||
if let Some(command) = self.commands.get(self.state.index as usize) {
|
||||
let res = match command {
|
||||
TurtleCommand::Forward(Length(x)) => {
|
||||
let (target, animation, line) = turtle_move(pos, ori, *x as f32, index as f32);
|
||||
self.lines.push(line);
|
||||
seq = seq.then(animation);
|
||||
pos = target;
|
||||
crate::turtle_movement::turtle_move(&mut self.state, *x as f32)
|
||||
}
|
||||
TurtleCommand::Backward(Length(x)) => {
|
||||
let (target, animation, line) = turtle_move(pos, ori, -*x as f32, index as f32);
|
||||
self.lines.push(line);
|
||||
seq = seq.then(animation);
|
||||
pos = target;
|
||||
crate::turtle_movement::turtle_move(&mut self.state, -*x as f32)
|
||||
}
|
||||
TurtleCommand::Left(Angle(x)) => {
|
||||
let (nori, tween, line) = crate::turtle_movement::turtle_turn(ori, *x as f32);
|
||||
ori = nori;
|
||||
seq = seq.then(tween);
|
||||
self.lines.push(line);
|
||||
crate::turtle_movement::turtle_turn(&mut self.state, *x as f32)
|
||||
}
|
||||
TurtleCommand::Right(Angle(x)) => {
|
||||
let (nori, tween, line) = crate::turtle_movement::turtle_turn(ori, -*x as f32);
|
||||
ori = nori;
|
||||
seq = seq.then(tween);
|
||||
self.lines.push(line);
|
||||
crate::turtle_movement::turtle_turn(&mut self.state, -*x as f32)
|
||||
}
|
||||
TurtleCommand::PenUp => todo!(),
|
||||
TurtleCommand::PenDown => todo!(),
|
||||
TurtleCommand::Circle => todo!(),
|
||||
TurtleCommand::Pause => todo!(),
|
||||
}
|
||||
};
|
||||
self.state.index = next_index;
|
||||
Some(res)
|
||||
} else {
|
||||
None
|
||||
}
|
||||
seq
|
||||
}
|
||||
}
|
||||
|
||||
@ -184,7 +187,7 @@ fn setup(mut commands: Commands) {
|
||||
TweeningType::PingPong,
|
||||
// Animation time (one way only; for ping-pong it takes 2 seconds
|
||||
// to come back to start).
|
||||
Duration::from_secs(1),
|
||||
Duration::from_millis(500),
|
||||
// The lens gives access to the Transform component of the Entity,
|
||||
// for the Animator to animate it. It also contains the start and
|
||||
// end values respectively associated with the progress ratios 0. and 1.
|
||||
@ -208,42 +211,121 @@ fn setup(mut commands: Commands) {
|
||||
.insert(TurtleShape);
|
||||
}
|
||||
|
||||
fn draw_lines(
|
||||
mut commands: Commands,
|
||||
tcmd: Query<&TurtleCommands>,
|
||||
mut query_event: EventReader<TweenCompleted>, // TODO: howto attach only to the right event?
|
||||
) {
|
||||
for ev in query_event.iter() {
|
||||
let index = ev.user_data;
|
||||
struct MyCustomLens {
|
||||
start: Vec2,
|
||||
end: Vec2,
|
||||
}
|
||||
|
||||
for t in tcmd.iter() {
|
||||
let t = t.lines.get(index as usize).unwrap();
|
||||
match t {
|
||||
TurtleGraphElement::TurtleLine { start, end } => {
|
||||
commands.spawn_bundle(GeometryBuilder::build_as(
|
||||
&Line(*start, *end),
|
||||
DrawMode::Outlined {
|
||||
fill_mode: FillMode::color(Color::MIDNIGHT_BLUE),
|
||||
outline_mode: StrokeMode::new(Color::BLACK, 1.0),
|
||||
},
|
||||
Transform::identity(),
|
||||
));
|
||||
}
|
||||
TurtleGraphElement::Noop => (),
|
||||
}
|
||||
impl Lens<Path> for MyCustomLens {
|
||||
fn lerp(&mut self, target: &mut Path, ratio: f32) {
|
||||
let line = shapes::Line(self.start, self.start + ((self.end - self.start) * ratio));
|
||||
*target = ShapePath::build_as(&line);
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Bundle)]
|
||||
struct TurtleDrawLine {
|
||||
#[bundle]
|
||||
line: ShapeBundle,
|
||||
name: Name,
|
||||
marker: LineMarker,
|
||||
}
|
||||
|
||||
#[derive(Component, Default)]
|
||||
struct LineMarker;
|
||||
|
||||
impl TurtleDrawLine {
|
||||
fn new(start: Vec2, _end: Vec2, index: u64) -> Self {
|
||||
Self {
|
||||
line: GeometryBuilder::build_as(
|
||||
&Line(start, start),
|
||||
DrawMode::Outlined {
|
||||
fill_mode: FillMode::color(Color::MIDNIGHT_BLUE),
|
||||
outline_mode: StrokeMode::new(Color::BLACK, 1.0),
|
||||
},
|
||||
Transform::identity(),
|
||||
),
|
||||
name: Name::new(format!("Line {}", index)),
|
||||
marker: LineMarker,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn draw_lines(
|
||||
mut commands: Commands,
|
||||
mut tcmd: Query<&mut TurtleCommands>,
|
||||
mut turtle: Query<&mut Animator<Transform>, With<TurtleShape>>,
|
||||
mut query_event: EventReader<TweenCompleted>, // TODO: howto attach only to the right event?
|
||||
) {
|
||||
for _ev in query_event.iter() {
|
||||
let mut tcmd = tcmd.single_mut();
|
||||
if let Some((turtle_animation, graph_element_to_draw)) = tcmd.get_next() {
|
||||
let mut turtle = turtle.single_mut();
|
||||
turtle.set_tweenable(turtle_animation);
|
||||
match graph_element_to_draw {
|
||||
TurtleGraphElement::TurtleLine { start, end } => {
|
||||
let line_animator = Animator::new(Tween::new(
|
||||
// Use a quadratic easing on both endpoints.
|
||||
EaseFunction::QuadraticInOut,
|
||||
// Loop animation back and forth.
|
||||
TweeningType::Once,
|
||||
// Animation time (one way only; for ping-pong it takes 2 seconds
|
||||
// to come back to start).
|
||||
Duration::from_millis(500),
|
||||
// The lens gives access to the Transform component of the Entity,
|
||||
// for the Animator to animate it. It also contains the start and
|
||||
// end values respectively associated with the progress ratios 0. and 1.
|
||||
MyCustomLens { start, end },
|
||||
));
|
||||
commands
|
||||
.spawn_bundle(TurtleDrawLine::new(start, end, tcmd.state.index))
|
||||
.insert(line_animator);
|
||||
}
|
||||
TurtleGraphElement::Noop => println!("No drawing!"),
|
||||
}
|
||||
} else {
|
||||
println!("nothing to draw")
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
fn keypresses(
|
||||
mut commands: Commands,
|
||||
keys: Res<Input<KeyCode>>,
|
||||
mut qry: Query<&mut Animator<Transform>, With<TurtleShape>>,
|
||||
mut tcmd: Query<&mut TurtleCommands>,
|
||||
) {
|
||||
if keys.just_pressed(KeyCode::W) {
|
||||
let mut tcmd = tcmd.single_mut();
|
||||
let c = tcmd.generate_tweenable();
|
||||
let mut shap = qry.single_mut();
|
||||
shap.set_tweenable(c);
|
||||
tcmd.state = TurtleState {
|
||||
start: Vec2::ZERO,
|
||||
heading: 0.,
|
||||
index: 0,
|
||||
};
|
||||
if let Some((turtle_animation, graph_element_to_draw)) = tcmd.get_next() {
|
||||
let mut shap = qry.single_mut();
|
||||
shap.set_tweenable(turtle_animation);
|
||||
match graph_element_to_draw {
|
||||
TurtleGraphElement::TurtleLine { start, end } => {
|
||||
let line_animator = Animator::new(Tween::new(
|
||||
// Use a quadratic easing on both endpoints.
|
||||
EaseFunction::QuadraticInOut,
|
||||
// Loop animation back and forth.
|
||||
TweeningType::Once,
|
||||
// Animation time (one way only; for ping-pong it takes 2 seconds
|
||||
// to come back to start).
|
||||
Duration::from_millis(500),
|
||||
// The lens gives access to the Transform component of the Entity,
|
||||
// for the Animator to animate it. It also contains the start and
|
||||
// end values respectively associated with the progress ratios 0. and 1.
|
||||
MyCustomLens { start, end },
|
||||
));
|
||||
commands
|
||||
.spawn_bundle(TurtleDrawLine::new(start, end, tcmd.state.index))
|
||||
.insert(line_animator);
|
||||
}
|
||||
TurtleGraphElement::Noop => (),
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
||||
|
@ -6,14 +6,14 @@ use bevy_tweening::{
|
||||
EaseFunction, Tween, TweeningType,
|
||||
};
|
||||
|
||||
use crate::turtle::TurtleGraphElement;
|
||||
use crate::turtle::{TurtleGraphElement, TurtleState};
|
||||
|
||||
pub fn turtle_turn(
|
||||
orientation: f32,
|
||||
state: &mut TurtleState,
|
||||
angle_to_turn: f32,
|
||||
) -> (f32, Tween<Transform>, TurtleGraphElement) {
|
||||
let start = orientation;
|
||||
let end = orientation + (angle_to_turn * PI / 180.);
|
||||
) -> (Tween<Transform>, TurtleGraphElement) {
|
||||
let start = state.heading;
|
||||
let end = state.heading + (angle_to_turn * PI / 180.);
|
||||
let animation = Tween::new(
|
||||
// Use a quadratic easing on both endpoints.
|
||||
EaseFunction::QuadraticInOut,
|
||||
@ -26,20 +26,16 @@ pub fn turtle_turn(
|
||||
// for the Animator to animate it. It also contains the start and
|
||||
// end values respectively associated with the progress ratios 0. and 1.
|
||||
TransformRotateZLens { start, end },
|
||||
);
|
||||
)
|
||||
.with_completed_event(state.index as u64);
|
||||
let line = TurtleGraphElement::Noop;
|
||||
let orientation = end % (2. * PI);
|
||||
(orientation, animation, line)
|
||||
state.heading = end % (2. * PI);
|
||||
(animation, line)
|
||||
}
|
||||
|
||||
pub fn turtle_move(
|
||||
position: Vec2,
|
||||
orientation: f32,
|
||||
length: f32,
|
||||
index: f32,
|
||||
) -> (Vec2, Tween<Transform>, TurtleGraphElement) {
|
||||
let start = position;
|
||||
let end = position + (Vec2::from_angle(orientation) * length);
|
||||
pub fn turtle_move(state: &mut TurtleState, length: f32) -> (Tween<Transform>, TurtleGraphElement) {
|
||||
let start = state.start;
|
||||
let end = state.start + (Vec2::from_angle(state.heading) * length);
|
||||
let turtle_movement_animation = Tween::new(
|
||||
// accelerate and decelerate
|
||||
EaseFunction::QuadraticInOut,
|
||||
@ -53,8 +49,8 @@ pub fn turtle_move(
|
||||
end: end.extend(0.),
|
||||
},
|
||||
)
|
||||
.with_completed_event(index as u64);
|
||||
.with_completed_event(state.index as u64);
|
||||
let line = TurtleGraphElement::TurtleLine { start, end };
|
||||
|
||||
(end, turtle_movement_animation, line)
|
||||
state.start = end;
|
||||
(turtle_movement_animation, line)
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user